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25 Unreal Engine 5 Tips and Tricks you (probably) don't know about


In this tutorial, you will learn 25 invaluable tips and tricks to take your Unreal Engine 5 projects to the next level, from hidden features to expert techniques. It will help you speed up your workflow whether you're a seasoned developer or just starting.


 

25 Tips and Tricks for unreal engine

Table Of Contents

Creating Bookmarks


If you're having trouble navigating your level or you find a position in your level that you really like, what you can do is bookmark that location.


Click the three arrows, then go to bookmarks. set bookmark zero, it's going to save this location viewport.


Creating Bookmarks at unreal engine

If you move away and press the zero key it will take you back to the location you marked.


Creating Bookmarks at unreal engine


Another quicker way of making bookmarks is to press CTRL+1, and it'll save that location. If you press the 1 key, it'll take you back to that location as well, so that's just another way of quickly creating bookmarks.


Creating Bookmarks at unreal engine

You can also use bookmarks in your blueprints, so let's say you're making some blueprint code and you want to save where you are right now. Go click on this little bookmark with Arrow to create a new bookmark, rename it, and add it.


bookmarks in blueprints.

Let's say you move away. To go back there, you can go to the window and select bookmarks, and it'll show you all your bookmarks.


bookmarks in blueprints.

Snapping Objects To The Closest Surface


So let's say you just dragged an item somewhere into your level and you want to place it on the floor. Sometimes when you're dragging an item, it's kind of in the air, or you have to move it to make it just on top of the surface.


Snapping Objects To The Closest Surface

There is a quicker way to make this attach to a surface, and that is to just select your item, then press the END key, and that will instantly snap it towards the closest surface.


Snapping Objects To The Closest Surface

Change The Pivot Point


If you have a door model, and the pivot point is in the middle instead of having to go into some 3D software to edit the pivot point and then reimport it into UE. You can edit a model's pivot points inside Unreal Engine.


  • Select the model you want to edit the pivot point of, then go to selection mode and change it to modeling,


Change The Pivot Point in unreal engine.

  • Then go to Xform and select edit pivot.

  • Now you'll be able to edit the pivot point of the model by changing the x, y, and z positions (Gizmo tool). You can adjust it to what you want, then click accept.


Change The Pivot Point in unreal engine.

This can be a super helpful tip because now you can just easily adjust pivot points without having to put your model back in some 3D software.


Saving Disk Space


This next tip can help you save a lot of space if you've downloaded some assets from the Unreal Engine Marketplace. As it shows, there are around 40 GB of marketplace assets, and once you've downloaded an asset, you don't really need to use it again, but it will still keep the files. So to remove files from an asset once you've added it to your project, you can just select the asset. It will have something like an arrow next to it. If you don't have the asset installed, then it'll be grayed out, but if you do, then it should be highlighted.


To remove it, select Remove local content, and that'll remove the local asset files for your project and save some space.


remove assets


Duplicating Objects


This next tip is helpful when designing levels, so let's say you have an object you want to duplicate, instead of pressing ctrl+C and ctrl+V to duplicate an object.


  • Select the object.

  • Hold the ALT key.

  • Move the object to create duplicates.


Duplicating Objects in unreal engine

Creating A Slow-Motion Effect


How to create a slow-motion effect easily when you press the number 1 key.


For example, in the third-person template, open the third-person character blueprint.


Creating A Slow-Motion Effect in unreal engine

  • The first step is to add a keyboard event ( number 1 key).


Creating A Slow-Motion Effect in unreal engine

  • And then call the flipflop node. The way this node works is that first, it'll call A, then it'll call B.


Creating A Slow-Motion Effect in unreal engine

  • Set global time dilation for both A and B. In A, you can make it slower, say 0.1, and B should return it to its default settings, which are 1.


Creating A Slow-Motion Effect in unreal engine

Renaming


If you ever need to rename something, instead of right-clicking and going rename, you can select the file you want to rename and press the F2 button.


Renaming files in unreal engine

This is also a universal tip, so in programs like Windows, if you just press F2 on the folder, that will also allow you to quickly rename files and folders.


High-Resolution ScreenShot


If you find a nice scene in the game that you are working on and want to take a high-resolution screenshot.


First before taking a screenshot press the G button. This will make your viewport look like how it's going to be in the game. and if you press G again, you can see it has things like the grid and this light actor.


take high-Resolution ScreenShot in unreal engine

take high-Resolution ScreenShot in unreal engine


To take a high-resolution screenshot.

  • Click these arrows.

  • select High-Resolution Screenshot.

take high-Resolution ScreenShot in unreal engine

  • then go capture, and this will create a high-resolution screenshot of your viewport.


take high-Resolution ScreenShot in unreal engine

You can also press the F9 key, and that will also take a high-resolution screenshot. If you press F11, this will expand your viewport so it takes up the whole screen, and now if you press F9, you can take a high-resolution screenshot of the whole viewport.


take high-Resolution ScreenShot in unreal engine


Finding Objects In Your Level


To find specific objects in your level.

  • go to the outliner.

  • Select the object you want to find.

  • Press the F button, and it will take me exactly to where that rock is.


Finding Objects in Your Level

Saving Blueprint as Text


Did you know you can store and use blueprints as text files? So if you copy some Blueprints and press CTRL+C.


Saving Blueprint as Text.

Then go to a Notepad app where you can paste your blueprint as a text file.


Saving Blueprint as Text.

and if you copy the text, you can go back to your blueprint and paste it again.


Saving Blueprint as Text.


There's also this website called blueprintUE.com where you can paste all the blueprints that you have, give them a title, and share them with other people.


blueprintUE.com

This can be helpful if you need to share bits of code, and it also allows you to copy directly from this website into your unreal engine project.


How To Make Unreal Engine Run Faster

To make Unreal Engine run faster, you first need to check your FPS counter. You can go to the there arrows and click Show FPS to see how many frames per second your project is running.


Show FPS in unreal engine

If you have low FPS or are on a low-end PC and want to make the engine run faster on your PC.

  • Go over to settings.

  • Engine scalability settings

  • Change everything to be low, this should make your unreal engine project run a lot faster and increase your FPS.



Improving Unreal Engine.

Color Coding Folder


If you want to be organized when you're making your project folders you can set a different color for each folder in your project.


Right-click on the folder, go to Set Color and choose your color.


Color Coding Folders.

Color Coding Folders.

Commenting Nodes


You can go over to your blueprints and comment on certain nodes by selecting the node and pressing the C button. This will allow you to create a comment around it.


Commenting Nodes in unreal engine.

You can also show the comment as a bubble when zoomed out or change the color so you can see it from afar.


Commenting Nodes in unreal engine.

Manipulating Objects Shortcuts


You can select an object and use shortcuts like the W, E, and R keys for manipulating objects.


  • The W button to move it.


Manipulating Objects Shortcuts.

  • The E button to rotate it.


Manipulating Objects Shortcuts.

  • The R button to scale it.


Manipulating Objects Shortcuts.

Creating Holes In Objects


To create holes in objects with spheres, follow these few steps.


  • First, move the sphere into the object ( wall ).

Creating Holes In unreal engine.

  • Go to Selection Mode and change it to the Modeling Mode


Creating Holes In unreal engine.

  • Select the wall and the sphere or the object that you want to make a hole, then go to Model and select Boolean, this will allow us to create a hole of this sphere in the wall.


Creating Holes In unreal engine.

  • Move the object wherever you want then click Accept


Creating Holes In unreal engine.

Getting and Setting Nodes.


When you use variables, you can drag them in and either get them or set them. But there's a quicker way to do that.

  • Hold CTRL, select the variable, and drag it in, it will automatically get the variable.


Getting and Setting Nodes in unreal engine.

  • And if you press the ALT button and drag it in, it will automatically set the variable.


Getting and Setting Nodes in unreal engine.

Designing Levels with Physics


You know you can use physics to help decorate your level. In this shelving example, if you select it and make it simulate physics, then go to simulate mode and click play, you'll see it leaning on the wall.


Designing Levels with Physics.


Designing Levels with Physics.


To save it in that position, press the K button, and stop simulating the game. Now you have the new shelving position at your level.


Designing Levels with Physics.

Moving Camera and Objects


If you're designing your level and you want the camera to move with the actor you are moving, hold the shift button, and then when you move an actor, the camera will move with it.


Moving Camera and Objects.

Asset window


Another helpful and quick tip is that instead of searching for the assets you want to place in your level, press CTRL+P. This will bring up your asset window, and you can search for whatever asset you want and drag it into your project.


open Asset window.

Custom Collision Meshes


When you import a model into Unreal Engine, it will import with its custom collision settings, although sometimes this may be incorrect. For example, in this model, the player can't walk through the archway. To fix this common issue, follow these few steps:


Collision Meshes

  • First, go to the object file and open it.


Collision Meshes

  • Click show, and then go to simple collision.


Custom Collision Meshes

  • Go over to the details panel scroll down and change the project default to using a complex collision


Complex Collision Meshes

This will be the new collision for the object and now the player should be able to walk through it.


Complex Collision Meshes


Keep in mind that when you use a complex collision, it's a lot more accurate, but that will mean it takes more resources to load this because the collision is a bit more complex.

Changing Camera Speed

 

If your map is quite large, you may want to change the camera speed. There are two ways to change camera speed.

  • Go to the camera speed slider and change your camera speed.


Changing Camera Speed.

  • Or with the mouse, if you hold RMB+scroll backward, the camera speed is going to go slow, but if you scroll forwards, your camera speed is going to become faster, so this makes it a bit easier to move around large maps.


Changing Camera Speed.

Merging Actors


Did you know that you can merge actors, In this example, there is a cube and cone mesh; to merge them, select both of them, then go over to the Actor select merge actors, and then select merge. It will ask you where you want to save the new merged actor.

and then you can simply drag the merged actor into your level.


Merging Actors in unreal engine.

Merging Actors in unreal engine

Measuring The Distance


When designing levels in the Unreal Engine, the default view is the perspective mode.

  • Change the perspective mode to the TOP.


Measuring The Distance in unreal engine

  • Then change the view mode to wireframe.


Measuring The Distance in unreal engine

  • Hold the middle mouse button. To measure the distance between two objects.


Measuring The Distance in unreal engine

Changing The Viewport


If you open up Unreal Engine 5 for the first time, this is how your viewport is going to look (the default editor layout ). 


So if you're used to Unreal Engine 4, go over to Window, select Load Layout, and you can go to UE4 Classic Layout, and the layout will look like how it was in Unreal Engine 4.



Changing The Layout

If you don't like it, you can just go back to Window, load Layout, and use the default editor layout.

Content Drawer


Did you know that you can open the content drawer by pressing the CTRL+space bar button.


Content Drawer

You can also click dock in layout to make it permanently in the current layout, and if you don't want it anymore, you can just remove it by clicking the x icon.


Content Drawer

 

Conclusion


There you have it. 25 UE 5 tips to help enhance your game development skills, but before you go, I have one extra tip: if you want to learn how to use Unal Engine and master it, check out my website, Unreal Engine University. I have a bunch of courses there that will teach you how to make games, and I have a completely free Unreal Engine beginner course that will teach you the basics of Unreal to get started.


To get notified of upcoming posts on Unreal Engine, I invite you to subscribe to our newsletter:




And if you are just getting started learning Unreal Engine, have a look at the Unreal Engine for Beginners Course :


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